Table of Contents
Cocos2d-JS, an open-source game engine for web games and native games is the HTML5 version of Cocos2d-x. Cocos2d-JS includes Cocos2d-html5, a pure HTML5 game engine that is based on Canvas/WebGL. Cocos2d-JS project can easily be run on HTML5-ready browsers.
Construct 2 helps developers make games easier and faster. You just drag and drop objects around, add behaviors to them, and make everything come alive with events. It provides a wide set of tools that allows anyone to jump into game creation with little to no prior game development knowledge.
CreateJS is a bundle of tools that can work together or independently to enable rich interactive content on open web technologies via HTML5. CreateJS includes 4 modules, EaseJS, TweenJS, SoundJS, and PreloadJS. They are compatible with all modern desktop and mobile browsers.
Pixi.js is a rendering library that will allow you to create rich, interactive graphics, cross-platform applications, and games without having to dive into the WebGL API or deal with browser and device compatibility. Pixi.js has full WebGL support and seamlessly falls back to HTML5’s canvas if needed. That’s what makes Pixi.js achieve high performance.
Phaser is a popular HTML5-based 2D game engine. Phaser uses both Canvas and WebGL renderers internally and can automatically swap between them based on browser support. This allows for lightning-fast rendering across Desktop and Mobile. Pixi.js is built into Phaser.
PlayCanvas is a cloud-based HTMl5 game engine and editor for 3D games, which means developers can create amazing 3D HTML5 and WebGL games on any device which have a web browser. It supports both free and paid subscriptions.
voxel.js is a collection of projects that make it easier than ever to create 3D voxel games like Minecraft all in the browser.
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GameMaker: Studio has everything you need for game development, no matter what your level or expertise. GameMaker can publish your game to all supported platforms such as desktop, mobile, web, and game consoles.
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