Enemies in Mortal Shell can be found in all shapes and sizes, from creatures to humans, mutated beings, and many more.
Each type has a unique feature and has its own behavior, moves, and attacks. Killing them will get the player item, Tar, and sometimes Glimpse, which can be used to make players or weapons stronger.

The following are the types of enemies in each region:
Table of Contents
Fallgim
- Brigand
- Stone Slinger
- Brigand Ranger
- Sturdyman
- Brosca
- Nocteserper
The Mist
- Nocteserper
- Brosca
Temple Grounds
- Acolyte of Ash
- Herald of Faith
- Ashen Wraith
- Acolyte of Ignis
- Unburning Flesh
Monument of Ash
- Blazing Herald
- Herald of Faith
- Unburning Flesh
- Acolyte of Ash
- Acolyte of Ignis
- Ashen Wraith
Sanctum of Flame
- Ashen Wraith
- Unburning Flesh
- Acolyte of Ignis
- Blazing Herald
- Herald of Faith
Abandoned Chamber
- Nocteserper
- Slave of Scorn
- Enslaved Disciple
Enshrined Sanctum
- Slave of Scorn
- Enslaved Disciple
- Nocteserper
- Gragu
Martyr’s Altar
- Crypt Wraith
- Slave of Scorn
- Nocteserper
- Enslaved Disciple
- Gragu
Eternal Narthex
- Obsidian Wraith
- Brether of Synod
- Faceless Clerik
- Brigand
- Sturdyman
- Sublime Brether
- Sester of the Order
- Sublime Sester
Dim Gate
- Faceless Clerik
- Sublime Brether
- Brether of Synod
- Sester of the Order
- Sublime Sester
- Obsidian Wraith
Shifting Archives
- Obsidian Wraith
- Sester of the Order
- Sublime Sester
- Faceless Clerik
- Brether of Synod
- Sublime Brether